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  #31  
Old 02-13-2013, 11:36 AM
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So You're Gonna Game On The Old One For The Next 10-15 Years? Makes No Sense
PC meets all my needs...

I haven't touched a console in well over a year...
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  #32  
Old 02-13-2013, 11:44 AM
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Graphics for the most part are near as good as they can get. What I expect moving forward is improvement in shadowing and physics, as well as reduced load times.
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  #33  
Old 02-13-2013, 11:46 AM
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  #34  
Old 02-13-2013, 11:51 AM
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That was running on 3 SLI 680s, so expect it to look a little worse

PC already showing us Next gen.
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  #35  
Old 02-13-2013, 11:54 AM
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New: Report: Star Wars 1313 Isn't a Next-Gen Title - IGN NEWS - IGN Video
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  #36  
Old 02-13-2013, 12:01 PM
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Not this game in particular but from what I expect the ballpark for graphics to be in next gen consoles.
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  #37  
Old 02-13-2013, 01:01 PM
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Originally Posted by DEAD7 View Post
Graphics for the most part are near as good as they can get. What I expect moving forward is improvement in shadowing and physics, as well as reduced load times.
no diss but that is one of the stupidest things I've ever heard

Most of the special effects in movies like Life of Pi and Avatar are largely done thru computer graphics RIGHT NOW. That tiger that looked real was computer generated. The only reason video games ain't got graphics like that is because the computational power required to do that is really expensive TODAY. However, computing power is decreasing in cost exponentially. That is why in 10 years the technology that now costs Hollywood millions of dollars to produce can be replicated in a video game for a couple of hundred dollars.

Computing power is increasing exponentially while cost is decreasing exponentially. What that means is that we have a long ways to go before we reach the peak of computational graphics. Alot of the industry leaders think that we are only 10 years away from PHOTOREALISTIC video games being rendered in real time. What that means is that the graphics of video games in 2025 will be indistinguishable from real life.

If you find this hard to believe then read up on Moore's law and the works of Ray Kurzweil. What seems like decades away is really only a few years away because of the exponential rate at which computers are advancing.
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  #38  
Old 02-13-2013, 01:04 PM
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Not this game in particular but from what I expect the ballpark for graphics to be in next gen consoles.
Then you'll be pleasantly surprised. I expect graphics MUCH BETTER than that. Graphics should approach what we see in the fake GTA video IMO.
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  #39  
Old 02-13-2013, 02:10 PM
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Originally Posted by Swagnificent View Post

If you find this hard to believe then read up on Moore's law and the works of Ray Kurzweil. What seems like decades away is really only a few years away because of the exponential rate at which computers are advancing.
I dont find games looking like real life desirable

The cutting edge graphics of today are fine IMHO. Physics and shadowing are really where I'd like to see the most advancement.

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That said I welcome any advancements
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  #40  
Old 02-13-2013, 02:31 PM
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The only reason video games ain't got graphics like that is because the computational power required to do that is really expensive TODAY.
it's not just that. even the cats that do special fx don't render that **** in 'real time'. they got some bad-*** computers, but it still probably takes days to render some of that stuff
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  #41  
Old 02-13-2013, 03:38 PM
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i find it really weird man how can they make the videos like this but they cant mke gameplay like this can somebody explain thi to me?
because it's just a video.

It's no different than a Pixar movie or something. It's just a trailer they develop....and they probably dont actually even develop it on the system.
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  #42  
Old 02-13-2013, 04:04 PM
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Originally Posted by Swagnificent View Post
no diss but that is one of the stupidest things I've ever heard

Most of the special effects in movies like Life of Pi and Avatar are largely done thru computer graphics RIGHT NOW. That tiger that looked real was computer generated. The only reason video games ain't got graphics like that is because the computational power required to do that is really expensive TODAY. However, computing power is decreasing in cost exponentially. That is why in 10 years the technology that now costs Hollywood millions of dollars to produce can be replicated in a video game for a couple of hundred dollars.

Computing power is increasing exponentially while cost is decreasing exponentially. What that means is that we have a long ways to go before we reach the peak of computational graphics. Alot of the industry leaders think that we are only 10 years away from PHOTOREALISTIC video games being rendered in real time. What that means is that the graphics of video games in 2025 will be indistinguishable from real life.

If you find this hard to believe then read up on Moore's law and the works of Ray Kurzweil. What seems like decades away is really only a few years away because of the exponential rate at which computers are advancing.
None of that stuff is being done on a single computer.....they use render farms with the best cooling systems possible. I'm not saying we won't see any big advancements but its going to take alot more than computers becoming more powerful.

They would have to find a way to put 10 - 15 powerful computers into 1 for your average consumer.


EDIT: Also none of the stuff in the movies are interactive, meaning less calculations than video games have to do( I do game programming as a hobby ). Theres a ton of calculations that go into the littliest stuff ( angle/speed/collision detection, what to do after objects collide ). This is part of the reason why trailers look better than the actual gameplay.
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  #43  
Old 02-13-2013, 04:14 PM
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Originally Posted by jadillac View Post
because it's just a video.

It's no different than a Pixar movie or something. It's just a trailer they develop....and they probably dont actually even develop it on the system.
Yup, plus add what Daze said it can take hours/days to render that stuff and the work is being split across multiple computers.
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  #44  
Old 02-13-2013, 04:15 PM
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Some of you are really going to be disappointed expecting CG level stuff, we're reaching a point of diminishing returns.
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  #45  
Old 02-13-2013, 04:26 PM
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And truthfully I think the next big wave will be VR or other input devices.
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